Planet's Edge | |
---|---|
Developer(s) | New World Computing |
Publisher(s) | New World Computing |
Platform(s) | DOS and FM Towns |
Release date(s) | 1992 |
Genre(s) | Role-playing video game |
Mode(s) | Single player |
System requirements
IBM Personal Computer XT or compatible, VGA color graphics |
Planet's Edge is a 1991 space science fiction role-playing video game developed by New World Computing with Neal Hallford as the lead designer. The game's plot centers on investigating the sudden disappearance of planet Earth, by venturing out into the universe from a moon base. There are two main play modes: real-time exploration and combat using various spacecraft, and turn-based exploration, problem solving, and combat on the surface of hundreds of planets. The game features a variety of objects, weapons, and missions, though it lacks any detailed experience or stats system for the four characters the player controls.
The game was reviewed in 1992 in Dragon #182 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]